
> set soldier position 20 20 Soldier moved to position (20, 20)
> create soldier Soldier created at position (10, 10)
> set alien aggression 50 Alien aggression set to 50
// Give the soldier a psionic power soldier->addPsionicPower(PsionicPower::TELEPATHY);
// Create a new soldier Soldier* soldier = new Soldier(); soldier->setPosition(10, 10); soldier->setHealth(100);
> start combat Combat started between soldier and alien